Could you please tell us about yourself a bit? How did you get into the world of CG?
Hi, my name is Faraz Mohammad Mobin, I live and work in Dubai (United Arab Emirates) but am originally from Delhi (India). My main specialization is characters, although I do a little bit of all for my job. My motivation has always been games ever since I played the first Deus Ex. After high school (2001), I was a bit confused as I couldn't get people around me to see this as a career, at least in India at that time. There weren't many institutes that taught this well, so I took up Physics Hons (Jamia Millia Islamia) for the time being. After that I moved to Vancouver (Canada) for about a year and half, for my Game Development Course (College of Interactive Arts).
Please tell us where you are working and what is the nature of your job?
I am currently working at Dubai Police General Head Quarters in the Virtual Training Section as a 3D Modeler/Specialist. My work involves making 3d models (all sorts), setting up environments in the game engine and sometimes working on simple scripts. This gives me a chance to work in most of the steps during the development of Serious Games. I also get to work close to some of the other departments in the police like CSI (Crime Scene Investigation), TAI (Traffic Accident Investigation), Airport/Customs and SWAT (Special Weapons and Tactics).
For the rest of this interview, check out: http://www.cgarena.com/archives/interviews/farazmobin/faraz_interview.html
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Cool Non Studio Animation Jobs (Interview with Faraz Mobin)
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